1. Books properties. Here you define which books will be used for generation and define main options for it.

2. Shelf properties. Here you define where books will be placed. Choose By Polygons sections if you would like to place books directly into your polygons or By array if you would like to generate books in predefined dummies.

3. Qunatity section is for defining how much the shelf should be filled with books.

4. Alignment section is for books alignment in shelf width or length.

5. Leaning books settings

6. Horizontal books settings

7. Flipped books settings

8. Books series settings

9. Help and guides. Here you can find useful links, check if your books are compatible to Bookmanager and import Sample book 3d model.

10. Preview section allows to see books generation result, change Seed or select predefined preset.